Guides
Guides
Practical, honest guides to working with AI-generated 3D models: what to automate, what to keep by hand, and how to get assets into your tools.
Latest guide · Oct 2, 2026
An honest AI 3D workflow for 3D artists
Use AI generation for the work that is slow but not personal: blockouts, background props, variations and first drafts. Keep human judgement for art direction, hero assets, topology that has to deform, and final texturing. A practical pipeline generates a model, cleans it up in Blender, and finishes it by hand only where the camera and the player will look.
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What do the Vi3W guides cover?
The guides explain how to fit AI 3D generation into real production work: which parts of a 3D pipeline to automate and which to keep by hand, how to clean up generated models in Blender, and how to get them into game engines and the web. Each guide states its limits and links its sources.
Start here
New to working with generated models? Read An honest AI 3D workflow for artists first. It sets out which work to hand to AI and which to keep, then walks through a full pipeline from sketch to engine.
Put it into practice
Try the workflow on your next asset.
Turn ideas into game-ready 3D models from text, a sketch or an image. No complex software — it all runs in your browser.


